This knack can be used as an active defence against melee attacks (but not as a passive defence). You can choose to Yield to an attack that failed to hit you.
If your Yield active defence roll is successful, the attack misses you and your opponent is prone.

If you take two raises, your opponent takes the damage that would have been dealt to you. Extra damage due to raises or called shots are not included, but you may take raises for damage as normal.

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